Sven Dota 2 Sven Dota 2 Funny

Sven

Sven icon.png

Strength attribute symbol.png

Agility attribute symbol.png

Intelligence attribute symbol.png

22 + 3.2

21 + 2.2

16 + 1.3

Level 0 1 15 25 30
Health 200 640 1520 2400 2760
+0.25 +2.45 +6.93 +11.33 +13.13
Mana 75 267 483 783 879
+0 +0.8 +1.71 +2.96 +3.39
Armor 0 3.5 8.63 14.3 16.47
Damage Block 16 (50%)
Magic Resistance 25%
Status Resistance 0%
Damage 41‒43 63‒65 107‒109 151‒153 169‒171
Attack Rate 0.58/s 0.69/s 0.85/s 1.03/s 1.1/s
Attack Range Melee 150 (600)
Attack Speed ▶️ 110 (1.9s BAT)
Attack Animation 0.4+0.3
Projectile Speed 0
Movement Speed ▶️ 325
Turn Rate Takes 0.175s to turn 180°. 0.6
Collision Size 24
Vision Range (G) 1800 •800
Legs 2
Gib Type Default
Ability Upgrades

Upgradable by Aghanim's Scepter.
Upgradable by Aghanim's Shard.

Storm Hammer
Warcry
Cleaves down enemies with his incredible strength.
The Rogue Knight lives by two creeds: Honor, as ordained by his own personal code, and Solitude. Always eager to charge into a fight. Using his iron gauntlet, he launches a Storm Hammer, stunning grouped enemies as he transports himself into battle, then closes in to cut them down with Great Cleave. Letting out a truly frightening Warcry, he ignites and calls upon God's Strength, a few swings of his gargantuan sword are often more than enough to slay on his hapless foes.

Storm Hammer

Storm Hammer

Great Cleave

Warcry

Warcry

God's Strength

Roles: Carry Carry Disabler Disabler Initiator Initiator Durable Durable Nuker Nuker
Complexity: ★☆☆

Bio [ ]

Sven minimap icon.png Sven, the Rogue Knight

▶️ "May my enemies share the fate of the Shattered Helm."

Sven is the bastard son of a Vigil Knight, born of a Pallid Meranth, raised in the Shadeshore Ruins. With his father executed for violating the Vigil Codex, and his mother shunned by her wild race, Sven believes that honor is to be found in no social order, but only in himself. After tending his mother through a lingering death, he offered himself as a novice to the Vigil Knights, never revealing his identity. For thirteen years he studied in his father's school, mastering the rigid code that declared his existence an abomination. Then, on the day that should have been his In-Swearing, he seized the Outcast Blade, shattered the Sacred Helm, and burned the Codex in the Vigil's Holy Flame. He strode from Vigil Keep, forever solitary, following his private code to the last strict rune. Still a knight, yes...but a Rogue Knight. He answers only to himself.

Abilities [ ]

Storm Hammer icon.png

Affects
Enemies
(Upgradable by Aghanim's Scepter.Self)

Sven unleashes his magical gauntlet that deals damage and stuns enemy units in a small area around the target.

Cast Animation: 0.2+0

Cast Range: 600 (With Aghanim's Scepter950)

Effect Radius: 255

Damage: 95/170/245/320

Stun Duration: 1.4/1.6/1.8/2 (Talent2.65/2.85/3.05/3.25)

Cooldown: 18/16/14/12

Mana: 110/115/120/125

Upgradable by Aghanim's Scepter.

Aghanim's Scepter Upgrade:

Increases cast range and transports Sven along with the Storm Hammer. Storm Hammer also applies a basic dispel on the target.

Partially pierces spell immunity.

Cannot be cast on spell immune enemies.

Area effects are still applied if the target is spell immune on impact.

Partially blocked by Linken's Sphere.

Blocked fully only when primary target.

Can be disjointed.

Area effects are still applied if disjointed.

Upgradable by Aghanim's Scepter.

Sven immediately stops traveling along with the projectile when disjointed.

Buff/Debuff

Modifiers [?]

modifier_projectile_vision

Undispellable

modifier_sven_stormbolt_hide

Death

The Rogue Knight's iron gauntlet, taken from the school of his father, strikes his foes to their core.

Notes:

  • The targeting reticule must be centered over an enemy unit.
  • The projectile travels at a speed of 1000 and has 225 radius flying vision. This vision does not last.
  • Turning invulnerable or hidden does not prevent it from affecting the area around the target.
  • Storm Hammer first applies the dispel , then the damage, then the debuff.
  • Sven's sword emits some particles during the cast time, visible to everyone.
  • With Aghanim's Scepter icon.png Aghanim's Scepter, Sven is moved along with the projectile.
    • While being moved, Sven is fully disabled, untargetable and invulnerable.
    • If the movement gets interrupted (e.g. with teleport), Sven is no longer disabled, untargetable and invulnerable.
    • Sven stops moving along with the projectile if Storm Hammer is disjointed, if the distance between him and the target exceeds 2200, or when Sven dies.
    • Aghanim's Scepter also allows Storm Hammer to be cast on invulnerable enemies.
    • Although the damage and stun do not affect invulnerable units, the basic dispel does.
    • This means if the source of invulnerability is dispellable, Storm Hammer may fully affect the target, since the dispel is applied first.
    • The dispel is applied on all hit enemies, not just the primary target.

Great Cleave icon.png

Sven strikes with great force, cleaving all nearby enemy units with his attack.

Starting Radius: 150

Distance: 700

End Radius: 360

Cleave Damage: 25%/50%/75%/100% (Talent50%/75%/100%/125%)

Buff/Debuff

Modifiers [?]

modifier_sven_great_cleave

Undispellable

The Vigil Knights still seek to reclaim the stolen Outcast Blade from Sven, a weapon capable of cutting wide swaths through lesser warriors.

Notes:

  • Cleave damage cannot be amplified with outgoing spell damage amplification and cannot spell lifesteal.
    • Can be amplified by incoming spell damage amplification.
  • Cleave damage is reduced by Damage Block.
  • The complete area is shaped like an isosceles trapezoid in front of Sven.
  • Fully stacks with other sources of cleaves. Each source of cleave works completely independent.
  • Does not cleave upon attacking wards, buildings or allied units. Wards and buildings are unaffected by cleave.
  • Despite the visual effect, cleave damage is applied instantly in the whole area.

Warcry icon.png

Sven's Warcry heartens his allied heroes for battle, increasing their armor and movement speed. Lasts 8 seconds.

Cast Animation: 0+0

Effect Radius: 700

Move Speed Bonus: 10%/14%/18%/22% (Talent18%/22%/26%/30%)

Armor Bonus: 6/9/12/15 (Talent16/19/22/25)

Duration: 8 (Talent11)

With Aghanim's ShardAura Radius: 1200

With Aghanim's ShardAura Armor Bonus: 7

With Aghanim's ShardAura Linger Duration: 0.5

Cooldown: 32/28/24/20

Mana: 30/40/50/60

Upgradable by Aghanim's Shard.

Aghanim's Shard Upgrade:

Warcry is now undispellable and passively grants armor to all allies near Sven.

Not disabled by Break.

Upgradable by Aghanim's Shard.

The Warcry aura is not disabled.

Can be used by illusions.

Illusions bestow the Warcry Aura.

Buff/Debuff

Modifiers [?]

modifier_sven_warcry (Upgradable by Aghanim's Shard.)

Death

modifier_sven_warcry_aura

Undispellable

modifier_sven_warcry_passive

Undispellable

Calling a few lines from the Vigil Codex fortifies Sven's obedience to his rogue code. So poetic!

Notes:

  • Interrupts Sven's channeling abilities upon cast.
  • Only affects allied heroes, including clones, illusions and creep-heroes.
  • Leveling up the ability or the armor bonus increasing or movement speed bonus increasing Talent talents do not update already existing Warcry buffs.

God's Strength icon.png

Sven channels his rogue strength, granting bonus damage for 35 seconds.

Cast Animation: 0.3+0

Attack Damage Bonus: 120%/160%/200% (Talent170%/210%/250%)

Duration: 35

Cooldown: 110 (Talent95)

Mana: 100/150/200

Buff/Debuff

Modifiers [?]

modifier_sven_gods_strength

Death

With the strength that shattered the Sacred Helm, the Rogue Knight stands unopposed in melee combat.

Notes:

  • Grants flat bonus attack damage based on Sven's main attack damage. Does not further increase bonus attack damage.
    • Sven's current main attack damage is periodically checked and the bonuses are adapted instantly.
  • Leveling up the ability and the damage increasing Talent talent do not update an already existing God's Strength buff.

Talents [ ]

Recent Changes [ ]

  • Increased base attack speed from 100 to 110.

Recommended Items [ ]

Starting items:

Early game:

Mid game:

Late game:

Situational items:

Gameplay [ ]

Audio [ ]

History [ ]

Equipment [ ]

Trivia [ ]

  • Sven is named after Danish bodybuilder and actor Sven-Ole Thorsen.
    • In earlier versions of DotA, Sven had the fun name "Arnold Schwarzenegger".
  • The phrases "▶️ Twas only a flesh wound" and "▶️ It was but a scratch" are references to the Black Knight from Monty Python and the Holy Grail.
  • The phrases "▶️ Blame the host" and "▶️ Bad host" are references to the original Warcraft III DotA gameplay when game stability depended on the quality of internet connection on the host player.
  • Storm Hammer was named Storm Bolt in the early beta phases and was renamed into Storm Hammer at one point. It is also its original name in DotA 1 and reflected in one of Sven's cast responses in Dota 2, where he is referring to it as ▶️ "Storm Bolt".

Gallery [ ]

pryornordiris.blogspot.com

Source: https://dota2.fandom.com/wiki/Sven

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